Sci-Fi Character

Game Mesh Geometry Resolution: 13, 902 Vertices or 27,172 Triangles

Textures:
4k Albedo
4k Metallic
4k Roughness
4k Normal
4k AO
4k Emissive

Engine: Unreal 4.17.0 (Preview)

Programs Used = 3DSMAX 2017, ZBrush 4r7, Photoshop CS6

Completion Time = 14 Days

Zeke garcia shots unrealengine

Unreal Engine 4 Screenshots
| Game Mesh Geometry Resolution: 13, 902 Vertices or 27,172 Triangles

Zeke garcia shots highres

High Resolution Model:
3DSMAX Realtime Viewport Screenshots

Zeke garcia shots textures

4k PBR Texture Sheets ( Physically Based Rendering )