Zeke Garcia
Zeke Garcia
Sr. Environment Artist @ Tesla
Palo Alto | California, United States of America

Summary

Esequiel "Zeke" Garcia is an artist with 12 years experience creating game art for AAA titles and billion dollar franchises on the Hololens, HTC Vive, Oculus Rift, Xbox One, PS4, Xbox360, PS3, Xbox, PS2, PC, and PSP. He has a passion for real-time and traditional art which he combines every single day to create beauty in his work with exceptional attention to detail. He holds a B.F.A from the Art Institute of Phoenix.

Skills

Character ModelingCharacter DesignHard Surface ModelingEnvironment ModelingTexturingLightingTexture BakingConcept ArtShaders

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Maya
Maya
After Effects
After Effects
Premiere
Premiere
Dreamweaver
Dreamweaver

Productions

  • Microsoft logo artstation2
    • Movie
      Mixed Reality Capture
    • Year
      2017
    • Role
      Senior 3D Technical Artist
    • Company
      Microsoft
  • Hololens logo artstation2
    • Video Game
      Microsoft Hololens
    • Year
      2015
    • Role
      Senior 3D Artist
    • Company
      Microsoft
  • Destiny
    • Video Game
      Destiny
    • Year
      2014
    • Role
      3D Character Artist
    • Company
      Bungie
  • Kinect star wars
    • Video Game
      Kinect Star Wars
    • Year
      2012
    • Role
      3D Artist
    • Company
      Microsoft Studios
  • Forza motorsport 4
    • Video Game
      Forza Motorsport 4
    • Year
      2011
    • Role
      3D Artist
    • Company
      Turn 10 Studios
  • Halo reach legendary edition
    • Video Game
      Halo Reach: Legendary Edition
    • Year
      2010
    • Role
      3D Artist
    • Company
      Bungie
  • Halo 3 odst
    • Video Game
      Halo 3: ODST
    • Year
      2009
    • Role
      3D Artist
    • Company
      Bungie